![]() ![]() I'm not saying that things would be easy, nor perfect, nor that Luke and Leia wouldn't be affected somehow, but they still could have found a way to be happy and things could have worked out. ![]() Honestly, even if their marriage didn't last and they get divorced (because people also love to talk about that and use it as an argument to prove their point), that doesn't mean they couldn't come into terms, still being close friends and try their best to help each other and give Luke and Leia the family they deserve, putting them as their priorities and loving them unconditionally. I want to be able to do that too, but I guess that's why she was able to save me" So even IF the tunnel scene flashbacks were meant to be about Kairi, Sora himself still doesn't think about it in romantic terms lmao.Ģ. They have powers to save people they care about. All he thinks is "Oh, Rapunzel and Elsa/Anna are princesses of heart, so is Kairi. ANYWAY back to the tunnel scene: Even in the novel which shows Sora's thought process through that scene, when he sees/remembers those moments and associates them with Kairi (which makes perfect sense for him to do since he doesn't remember Riku's sacrifice anyway, he has no other context for them) he NEVER thinks of them in terms of sacrifice or true love. Like there's badly written romance and then there's narratives that look like badly written romances until you realize it's SUPPOSED to not make sense as a romance. How does one mess up what should have been the easiest layup of romantic scenes in history- Starting the scene with having Sora worrying about Riku instead of paying attention to Kairi who he is sitting alone with on a tree overlooking a romantic sunset, then having a team of animators making him have Those expressions when offered a paopu, not taking it until being reassured that it's just a good luck charm, nothing more, recording a version where they don't even share the paopus, AND failing to tell Sora's own voice actor that it was in fact supposed to be romantic at any point, so he felt the need to say that he doesn't see it as romantic? I'm sorry but all that cannot be satisfactorily explained by "haha Nomura bad at writing romance". To the point where I think it's actually insulting to Nomura to think that he's THAT bad lmao. Thanks!Īll I can say is that if we are supposed to read S and K as a romance especially in kh3 then Nomura really is as abysmally bad at writing romance as people say (well, and even worse than many people think). Can you think of any metroidvanias that have a spooky, kinda ruined atmosphere with interesting map design that encourages exploration over combat, and also allows some player agency in its story (the last one would be nice but isn't necessary)? That feels like a tall order, so I'd really appreciate any help you can offer. Like, don't get me wrong, I really enjoyed the difficult bosses in Hollow Knight, but Sundered feels like it's just filling up my screen with bad guys as an artificial timesink/progress gate. I really like the atmosphere and eldritch abomination vibe going on in that game's world, and I really really like the way you can exert some agency within that story by how you choose to upgrade your abilities, but I don't care for the random level generation, the random encounters, and the generally increased emphasis on combat at the expense of exploration, puzzle solving, and platforming. ![]() With silksong not coming anytime soon, I've been trying to find other games that scratch the same itch, and I ended up giving Sundered a try. I don't usually love metroidvanias, but I really loved Hollow Knight.
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